#This game made for Ludum Dare 49 ---72 hours game jam.

The Protagonist is stuck in her unstable mind. She needs to challenge herself to go back to reality. There are three levels in the game. Players need to solve challenges to help the protagonist escape back to reality. Different playing results equals different ends.

Level Description:

  • Left Door:A unstable platform. Player need to get to end in limit time. (Unfinished, directly to jump boss dialogue).
  • Middle Door: A unstable maze. Player need to get to end (top right) in limit steps. All walls in the maze would randomly move when player move. Don’t get stuck! Good luck!
  • Right Door: A unstable room. The character loses her mind. Try to find 3 heart pieces in this room to make this room more stable!

Story:

- We have received feedback from many players that they don’t understand the story of the game. Indeed, we don't have enough time for finishing story content and details.

- The basic setting is that the protagonist confronts other personalities in his heart. Each level represents a personality. The protagonist chooses to eliminate the personality or accept them.

Operation:

  • Left Door: Unfinish, only dialogue scene.
  • Middle Door: WASD for moving. Go to top right to win. Be blocking or no remaining steps to fail.
  • Right Door:Find 3 pieces in map by clicking to win. Running out of time to fail.
  • Dialogue Scene: Click button to choose your decision.

Game Screenshots:



Teams Members:

Game Concept: Jisiyuan Cheng, Lei Fu, Ruochen Zhuang,Xindong Zeng, Zihan Xu, Zesheng Li Original Art: Hongxing Qian, Xindong Zeng Character Designer: Xindong Zeng Finding Online Art Source: Hongxing Qian Finding Online Audio Source: Hongxing Qian Level Transformation Art: Hongxing Qian Ending Art Design: Xindong Zeng Game Programming: Jisiyuan Cheng, Ruochen Zhuang, Zesheng Li

Level 1 Designer: Jisiyuan Cheng Level 2 Designer: Zesheng Li Level 3 Designer: Ruochen Zhuang Level Transformation Design: Zesheng Li

Original Art: (by Xindong Zeng)

etc.


Patch Note 0.1.1:

Fix bug that cannot correctly enter ending 2.

Fix bug dialogue show at  wrong position with different screen resolution.

Now ending scripts are more easy to read. 

Fix some typo.

Fix resolution in itch page.

Thank you for playing!!! :)


===============   SPOILER BELOW   =========================

Endings:

  • Bad End: Fail in one of level;
  • Good End: Pass all level but kill one of personalities.
  • True End: Pass all level and huge all personalities.


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